Author Topic: list of important code locations, names and effects.  (Read 668 times)

wolfmanjack

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list of important code locations, names and effects.
« on: September 13, 2010, 01:14:24 PM »
I think it would be a good idea to have a single thread that lists the most common values people are looking to mod.
I also think it would be beneficial to the modding community something like a code bible.. Pardon me if this has already been addressed somewhere else.

Here are just two that i recently was looking for.

The format i think should look something like this. (up to you guys on what type of format you want to use)

Quote
File location = star ruler /maps
File name = spiral_galaxy.as
code = ore.max = pVol * 6000.f;
Information = Code that effects a planets max ore. where 6000 =base modifier multiplied by the pVol (planet volume).
Quote
File location = star ruler/maps
File name = Spiral_galaxy.as
code = const float maxStructSpace = 25.5f;
Information = Code that effects a planets max slots. Where 25.5f = max slots.
When modding this you should note that the more structures on a planet, the faster you use metals/ore for power etc.

Feel free to add to this list..

Cheers