Multiple galaxy script is very low on my list right now, and quite possibly not even something that will be there. However, you have to run with very large system distance, in order for the graphics to function without flaws, so size wise, it's a whole other ballgame pr requirement. As it is now, I'm not introducing a lot of options, as there is already a myriad of new variation, most of which is relatively realistically generated by the 700+ different stars. Stars are generated, again relatively realistic, based on real likelihood to type. This does not adapt well to options, because it's all very carefully balanced. The range of generation is at it is already much much wider than Multiple Spiral Galaxies, albeit only with one galaxy. Except for the dust generation, additionally this script can run on any one of the existing GA map scripts with, 700+ stars, new planet types, orbit behavior, moons, local nebula, etc. Only exception is the Multiple Spiral Galaxies map script, that generates all this on it's own, ignoring the map_generation.as script.