I have loaded up GA 1.9.4 into final SR 22.214.171.124 (double-checked). Reset all settings to default. Checked the following in a couple of games.
The Colony Ship we get in the Blueprints is a size 15. If you go to Layout View, it shows in red, with warning "Insufficient Life Support". It has a size 4 Colonizer and a size 3 Life Support, with all 15 slots full. If you build it, sure enough its hitpoints start diminishing, and it's dead after, say, a minute. It might be able to reach a planet in same system (or not), certainly dies before reaching any other system.
After a while I noticed this, and redesigned so that Colonizer & Life Support are same size, then warning goes away and all is well. I could proceed. By end of game, I found AI opponent had never managed to leave his one original System, and had loads of dead Colony Ships floating around --- so I guess he never noticed this and redesigned, what a waste of game time
- How can you possibly manage with default Colony Ship?? I see no comments about this anywhere? This makes it unplayable, but nobody has said anything???
- Are we supposed to redesign this for the AI? How do we make AIs have a usable Colony Ship?
I'm obviously perplexed, because I cannot see how you all manage to play (against AIs)?