Author Topic: v1.0.5.0->v1.0.5.2 Changelog (Released)  (Read 2877 times)

GGLucas

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v1.0.5.0->v1.0.5.2 Changelog (Released)
« on: January 15, 2011, 10:59:02 AM »
Live Patch Notes for version 1.0.5.2.
Previous Patch: 1.0.4.4 → 1.0.5.0
Download 1.0.5.2 (Patch from 1.0.5.0)

Changes: Final
[Fixed] Orbit circles in the minimap were not showing up for multiplayer clients.
[Fixed] Crash when loading transfer orders out-of-order.
[Fixed] Planets in binary systems would get offsets on their orbits.
[Fixed] Use tool orders were stopping out of range when used on large objects.
[Fixed] Using the race customization and irc windows at the same time would lead to strange behaviour and crashes.
[Fixed] Colony ships already built when giving an auto-colonize order would move to random planets instead of prefering the closest.
[Fixed] Some new shaders were referencing a slow system call. This is now cached, resolving the slowdown.
[Changed] Updated german translation.
[Added] Configurable hotkey to toggle system planes.
« Last Edit: January 20, 2011, 02:45:53 PM by GGLucas »

maxi

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Re: Live Patch Notes
« Reply #1 on: January 15, 2011, 12:42:28 PM »
Already start? You should rest a little bit.

Thy Reaper

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Re: Live Patch Notes
« Reply #2 on: January 15, 2011, 12:44:12 PM »
People being unable to continue their games is a bit too important to ignore ;)

mop

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Re: Live Patch Notes
« Reply #3 on: January 15, 2011, 01:08:51 PM »
will this kinda be like a hotfix or a full fledged patch?
what's a
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Thy Reaper

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Re: Live Patch Notes
« Reply #4 on: January 15, 2011, 01:27:55 PM »
Hotfix. Hopefully in the next 2 hours.

Jerkadin

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Re: Live Patch Notes
« Reply #5 on: January 15, 2011, 01:59:24 PM »
Will it be pre-applied to the steam release when it happens?

Thy Reaper

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Re: Live Patch Notes
« Reply #6 on: January 15, 2011, 02:00:08 PM »
Yep.

Foraven

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Re: Live Patch Notes
« Reply #7 on: January 15, 2011, 02:28:41 PM »
Is the bug with the colony ships an hardcoded problem or something i could fix right away in my mod? If i can fix it, can you tell me where is the problem in the files?
Maker of FRB mod.

Thy Reaper

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Re: Live Patch Notes
« Reply #8 on: January 15, 2011, 02:35:46 PM »
I don't know, but it was probably hardcoded.

Thy Reaper

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Re: v1.0.5.0->v1.0.5.2 Changelog (Releasing)
« Reply #9 on: January 15, 2011, 03:09:23 PM »
The patch is now up: http://goo.gl/YnpwC

KaiserTom

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Re: v1.0.5.0->v1.0.5.2 Changelog (Releasing)
« Reply #10 on: January 16, 2011, 12:00:12 PM »
You guys sure have your priorities set, I like that in a developer team. Because, short of Minecraft, your the only ones that do.

Can't wait to try the race customization and the many other new changes you added.