Recent Posts

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Modding / [solved] Unsure if random error in console log is important.
« Last post by seronis on May 28, 2016, 02:52:05 PM »
https://github.com/seronis/StarRulerElite/archive/indev.zip

While doing a quick test game before pushing my changes to the repo I noticed that the console log had a new line.

"Unable to bind all functions for module planet."

Normally if you get a message like that you also have several script compiling error lines but there are no compiling errors listed, and in game I didnt notice any ill behavior.  This line doesnt show up when running a standard game and it doesnt show up when using a 100% unmodified planet.as file in my mod.  Which probably means its not referring to the onQueueEvent or onRepair functions that are commented out by default in that file (and thus not bound).

Anyone able to help me figure out what I did wrong or if this can be safely ignored?

-edit-

Reaper pointed out to me that error is related to import statements at the top of the file not finding a match for a function you try to import. This was the answer as I forgot to add an older file i edited to my current copy of the mod.
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Modding / [resource] A more diverse empire color set
« Last post by seronis on May 09, 2016, 07:07:04 PM »
Attached is a replacement EmpireColors.txt  (should be placed in ".../Star Ruler/Mods/[modname]/Game Data") that expands the empire color choices from their default 9 to 30 semi-bright colors evenly spread along the color spectrum from red to violet. There are no pastels or desaturated tones. There are also 6 shades of gray including black and white for a total of 36 options.
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Bugs & Support / Re: Asteroids, and also a Debris event
« Last post by dalolorn on May 02, 2016, 02:10:32 AM »
1. Sounds like a bug.

2. It spawns 4 debris fields throughout the galaxy and gives you vision of them. You need to race to scan them before the enemy finds them.
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Bugs & Support / Asteroids, and also a Debris event
« Last post by Croyme on April 30, 2016, 01:06:52 AM »
Two issues.  The first, the disowned Deuterium asteroids within a system that I've conquered won't let me build a mining base on them.  I also used tractor ships to try moving them farther out of trade range of their former owner, and through warp gates.  Other asteroids seem to allow me to build on them just fine, but Deuterium ones don't.  I now have a collection of them that I can't seem to use.

Second issue: After I scanned a debris piece, an event asked me to choose between being given the location of a number of (some kind of) facilities, or some immediate reward.  I choose the facilities, but nothing seemed to happen after that.  I presume that something was supposed to happen.  The debris was located in a system that, I think, appeared after the game started and came about from the diplomatic event, which an AI won.  The system was full of neutral fleets.

I haven't played for long, so these may not be bugs and the fault may be mine.

Savegame:
http://s000.tinyupload.com/index.php?file_id=71266987708477498224
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General Help / интим знакомства вологда
« Last post by HowardTog on April 24, 2016, 10:33:33 AM »
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Modding / Re: Shader mod to remove Planet ring/disk?
« Last post by baden on April 23, 2016, 12:04:55 PM »
I figured it out. Had to make edits in the orbit_circle_ps.txt in \shaders\source :)
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Modding / Shader mod to remove Planet ring/disk?
« Last post by baden on April 22, 2016, 10:19:52 PM »
Anyone know how to remove the rings/disk around the planets?
Screenshot attached for what I am referring to.

Thanks :)
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Star Ruler Discussion / Re: Custom RingWorld texture
« Last post by seronis on March 28, 2016, 08:35:14 AM »
I own the Civ games, Cities XL, Banished and such.  Factorio is definitely MY type of game and I think its one of the best in its genre but its still a niche game.  Id recommend you grab a copy off igg-games.com to try it out before purchasing. I dont regret my purchase IN THE LEAST and I've got a few friends to also buy copies but I hate the idea of anyone regretting a purchase.
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Star Ruler Discussion / Re: Custom RingWorld texture
« Last post by First Artist on March 27, 2016, 05:01:35 PM »
Looks good.  Currently a bit occupied with Factorio but next time im playing StarRuler i'll be sure to use this
Much appreciate the nice comment hope u enjoy it  :)
Also thank you for mentioning in there Factorio! i was really loking for some more games and had no idea what to type into google search bar...
For what i'm seeing on youtube now seems pretty cool!
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Star Ruler Discussion / Re: Custom RingWorld texture
« Last post by seronis on March 27, 2016, 08:16:34 AM »
Looks good.  Currently a bit occupied with Factorio but next time im playing StarRuler i'll be sure to use this
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