Author Topic: Will Steam Workshop split the modding community?  (Read 2433 times)

BlueTemplar

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Will Steam Workshop split the modding community?
« on: April 06, 2015, 12:00:11 PM »
Hello!

I ran into this problem when deciding where to buy the game from : Steam (and Gamersgate, which seems to just give a Steam key) or GoG.

If I'm not mistaken Steam Workshop is closed to people that don't own the game on Steam (both for downloading and uploading).
(Maybe I am, anyone tried copying the GoG folder into SteamApps/Common/ and tried to download/upload a mod?)

So far I see :
Steam Workshop : 80 total "mods"
Moddb : 1 mod
Here : 0 released mods, 1/2 WIP mods link to elsewhere than SW (that same mod on Moddb).

There was this "Enhanced Steam Workshop Downloader" tool, but it would seem that Valve patched the loophole that allowed it to work :
https://greasyfork.org/en/forum/discussion/3448/x

Relevant discussion from a few years ago here :
http://forums.nexusmods.com/index.php?/topic/547873-will-steam-workshop-split-the-modding-community/

Thy Reaper

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Re: Will Steam Workshop split the modding community?
« Reply #1 on: April 06, 2015, 06:01:58 PM »
I understand your concerns, and share some of them myself. Unfortunately, the ease of use provided by the Steam Workshop makes it difficult for us to setup and maintain something to compete with it.

dalolorn

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Re: Will Steam Workshop split the modding community?
« Reply #2 on: April 07, 2015, 02:29:38 AM »
Doesn't sound like much of a split? :P

Anyway, yeah, ease of use (or lack thereof) is a problem.

Aeo

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Re: Will Steam Workshop split the modding community?
« Reply #3 on: April 07, 2015, 03:42:30 AM »
That second link got me thinking.. With any luck SR2 will appear on the Nexus and modders will start uploading there as well.
I've never uploaded to the Steam Workshop and can't comment on its ease of use, but I've uploaded to the Nexus before and it's not exactly difficult.
It's the best solution to this issue I can think of (Which isn't saying much, admittedly), so long as someone can get it started.
Apparently all it takes is an upload under the name of the game you want to have listed on the Nexus.
http://www.nexusmods.com/games/mods/uploadwizard/?

Brigadon

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Re: Will Steam Workshop split the modding community?
« Reply #4 on: April 12, 2015, 08:11:45 PM »
There's a modding community? :o

Firgof

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BlueTemplar

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Re: Will Steam Workshop split the modding community?
« Reply #6 on: April 24, 2015, 03:30:09 PM »
Looks like that things took a new turn :

Total Biscuit - Valve announces paid modding for Skyrim
https://www.youtube.com/watch?v=oGKOiQGeO-k

Steam Charging For Mods: For And Against
http://www.rockpapershotgun.com/2015/04/24/paid-mods-steam/